I’ve been playing the best graphics cards for the last two years. Here’s what I learned.

As the end of this generation of graphics cards is nearing, there’s a lot of excitement about what’s next for Nvidia and AMD. I’m certainly one of those people who want to see what Team Green and Team Red have up their sleeve, especially if they can do more to prioritize energy efficiency and customer value, rather than focusing on power and performance that no one – even a planet – it can afford.

That said, I was in a fairly privileged position compared to most people as I could actually play almost any current generation graphics card for work, so I learned a few things about the current state of the market for top graphics cards and where the technology needs to go in the next generation .

Ray tracing is still in progress

A woodcut depicting the artist and the apprentice using a taut string and a perspective window to draw an abbreviated image of a lute, an analogue ray tracing technique developed by Renaissance artist Albrecht Dürer. (Image source: public domain)

Ray tracing is a fascinating technology that has great potential to create stunning, realistic scenes, mimicking the way our eyes actually perceive light, but wounds, it’s computationally expensive.

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